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SPOILERS The Covenant :: Fallout 4 Discusiones generales

The guy who betrayed them was replaced by a synth, or got to by the institute. They somehow persuaded him that the minutemen need power because basically that was the ends justify the means argument that tore apart the minutemen. If you listen to preston he said that the power of the minutemen was falling over time because of constant disasters until in the end they were so weak they lost to raiders. They include a lot of tough subjects but present them in ways in which people can interact with them and basically grow their understanding of them. Institute doesn’t wipe out settlements for revenge, they have zero, zilch interest on the surface apart from their twisted, selfish experiments — much like the covenant, come to think of it…

Go back to Covenant and talk with all the villagers until you’ve exhausted all conversation topics. Take note of Deezer and talk to him until he offers you lemonade. Expanded the build area over 2 x of the original BUT also kept it walled all the way around . Its a simple clean up mostly of the original buildings … When logged in, you can choose up to 12 games that will be displayed as favourites in this menu.

They are not acting on bigotry, the vast majority have lost someone personally. They know the institute is a threat and are acting to stop more suffering of real human beings. People who support the institute or defend synths are casualties too, and innocent people are always caught up in war because this is not how to say hello in ghanaian a perfect world. That’s why war should only be a matter of last resort. In the real world torture is obviously immoral, and in most cases not justified. In the game world though, a fictional situation has been created where torture is most certainly justified because there is no other alternative to fight back.

After surviving the blast, you are lowered into the Vault and enter cryosleep. Two hundred years pass and you awake to a world ravaged by nuclear war. You are the Sole Survivor and what awaits you is a mystery as you set out to conquer the Wasteland.

Any belongings, goods, or junk left behind by kidnapped travelers are looted by Dr. Chambers’ men and turned over to Penny for sale. Despite these ill-gotten gains, the low prices deliberately set in order to attract travelers mean her shop is unable to make an overall profit.