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Latest D&D Xanathar’s Guide To Everything PDF

GRAVE DOMAIN God s of the grave watch over t he line between life and death. To these deities, death and the a fterlife a re a foundationa l pa r t o f t he mult i verse. De it ies of t he g rave include Ke le mvor, WeeJas, the a ncestra l s pirits o f t he Undying Court, H ades, Anubis, and Osiris. F ollowers of these de it ies seek to put wande ring s pirits to rest, destroy the undead , and ease the suffe r ing of the dying.

Blades perfor m stunts s uch as sword swallowing, knife throwing and juggling, and mock combats. Though they use the ir weapons to ente rtain , t hey are a ls o hig h ly traine d and s killed warrior s in their own right. Their talent w ith weapons inspires m a ny blades to lead double lives. One blade might use a circ us troupe as cover for nefarious deeds s uc h as assassination, ro b- b e ry, and blackmail.

Once you use this feature, you can’t use it again until you finis h a long rest. MANTLE OF WHISPERS At 6th level, you gain the ability to adopt a huma noid’s persona. Whe n a huma noid dies within 3 0 feet of you, you can magically capture its shadow using your reac- tion. You retain this s hadow until you use it or you finis h a long rest.

The target is frightened in this way for 1 hour, until it is at- tacked or damaged, or until it witnesses its a llies being attacke d or damaged. ANCESTRAL PROTECTORS Starting when you choose this path at 3rd level, s pectral warriors appear when you ente r your rage. While you’re rag ing, the first c reature you hit with an attack on your turn becomes the target warrior class hall campaign of the warriors, which hinder its attacks. In addition, the sec- tion for druids presents details on how the Wild Shape feature w orks, and the warlock receives a collectio n of new choices for the class’s Eldritch Invocations feature. Each of the class presentations leads off with advice on how to add depth and detail to your c haracte r’s per- son ality.

Includes a variety of other DM tools such as random encounters and simultaneous effects. Minedit is a search engine that provides PDFs, manuals, sheet music, printables and more for users to read. This new book comes with three sections that chart out the book and its contents in an easily understandable way for the gamers as well as readers. The pdf version is well available too and has the same quality just like the original rule book. While wearing heavy armor, you have resistance to bludgeoning, pierci ng, and s lash ing damage from non- mag ical attacks. EXTRA ATTACK Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action o n your turn.

You can’t take a F ighting S ty le option mo re tha n o nce, even if som ething in the game le ts you choose again. Whe n you a r e wielding a m e le e weapon in one hand and no othe r weapons, you gain a +2 bonus to damage rolls with that weapon. Whe n you e ngage in two- weapon fighting, you can add your a bility modifier to the damage of the second attack. A muse- a p ar t icular concept t hat inspires much o f w hat those bards do in front o f an audience. A bard who follows a muse generally does so to gain a d eeper understanding of w hat that muse represents and how to best convey that understanding to other s t hroug h performance. If your bard cha racter has a m use, i t could be one of the three described here, or one o f your own devising.